Question about developing tiles
Posted: Tue Nov 22, 2022 7:18 pm
Hello,
Is it possible to create dynamic tiles in a toon app?
The idea:
Create a generic tile source file with basic layout, icon, tekst, functions etc. Let's say some sort of interface class.
Then...
Create a copy of that file in the storage folder from within my app and insert some parameter values like the specific icon, tekst, on click actions etc. Let's say some sort of instance class using the interface.
Then....
Load those tiles in the main view of the toon according to settings chosen in the app.
Is something like this possible?
Maybe through copying of tile files and editing the application manifest settings to add the tiles / or maybe through dynamic provisioning of tiles from code.
Has anyone some experience with this?
I want to make an application where in the main screen you can add some entities with some parameters. Then when you click a button those entities are created as tiles in the toon's main view.
The tiles click actions need to be different for each created tile.
Also the tile icon and tekst need to be different.
I already have the idea this principle is possible for your own app main screen, I just want to know if it is possible for the tiles in toon's main screen.
Thank you very much in advance.
With regard,
Arjen
Is it possible to create dynamic tiles in a toon app?
The idea:
Create a generic tile source file with basic layout, icon, tekst, functions etc. Let's say some sort of interface class.
Then...
Create a copy of that file in the storage folder from within my app and insert some parameter values like the specific icon, tekst, on click actions etc. Let's say some sort of instance class using the interface.
Then....
Load those tiles in the main view of the toon according to settings chosen in the app.
Is something like this possible?
Maybe through copying of tile files and editing the application manifest settings to add the tiles / or maybe through dynamic provisioning of tiles from code.
Has anyone some experience with this?
I want to make an application where in the main screen you can add some entities with some parameters. Then when you click a button those entities are created as tiles in the toon's main view.
The tiles click actions need to be different for each created tile.
Also the tile icon and tekst need to be different.
I already have the idea this principle is possible for your own app main screen, I just want to know if it is possible for the tiles in toon's main screen.
Thank you very much in advance.
With regard,
Arjen